Dragon Ball editor Kozuhiko Torishima Shares Key Spin-off Pitches – ryan
For Decades, Ball Has Remained A Global Phenomenon, Evolving from Akira Toriyama’s Original Manga Into Countless Anime Series, Films, and Games. Howver, Not Every Installment has landed with fans. Dragon Ball Daima Promised something FRESH, but it Its return-to-childhood premise has drafnakes Widespoppointment from audiences Expecting Bold Storytelling.
Now, One of the Original Architects of the Franchise, forms editor Kozuhiko Torishima, has offened his own vision for how Ball COULD MOVE FORWARD. In a recent podcast appearance, summarized by @Nazchris_dj on x, tortishima reflected on what made the series so explosive at it and shared alternative apprroaches that it could have franchise in ways trruer to itSence.
Torishima’s Vision of Character-Ctered Spin-offs

Rather than Rehashing the Same Adventure Beats, Torishima Suggested That Ball COULD Thrive by Telling Stories from the Perspectives of Different Characters. He specifically mentioned Goku and Bulma, Highlighting How Shiveting ViewPoints COUND FRESH CREATIVE GROUND DISTORATING The Series’ Identity. This Approach Wold Allow Fans to see the battles and relations they love through new emotional lenses.
Importantly, Torishima emphasized that his vision would strip away some of the elements Daim Leaned on, Such as Shrinking Goku Back Into a Child or Returning to Globe-Trotting Treasure Hunts. In His View, Dragon Ball’s Core appeal has always been its status as a battle-Driven saga, not its it Juvenile or whimsical tones.
By focus on how different Characters Experience and Interpret the Same Iconic World, Spin-Offs Could Both deepen the Lore and Avoid Repetitive Storytelling. This perspective-based Method Could re-energy long-time fan who cres something Different, while Still Honoring the Series’ Original DNA as A High-Energy Martial Arts Epic.
The Daima Problem of Weakening The Formula

Torishima’s Comments Indirectly Highlight Why Daim Has Left Mary Viewers unsatisfied. Instead of Enhancing the Battle Stakes, the Show SEEMED to Deliberately Scale Its Heroes Back, MAKING THEN WEAKER AND LESS IMPACTFUL. Enemies Were Simply Adjusted Downward to Match, Creating a loop that lacked the intensity fans expect Ball.
This Move Echoed One of the Least-Beloved Phases of the Franchise, Like in the Earliest Ball arcs before the “Mr.“Branding. While charming in their Own right, THose storylines lacked the raw energy and escalating power struggles that made the series ino global stars. Daim Feels like a regression Rather than a Revival.
Torishima’s Battle-First Philosophy Offers a Sharp Contrast. Instead of diminishing characters to create conflict, he proposes amplifying their personal narratives with the same explosive arena of martial arts. In Essence, His Approach Preserves What Made Ball A Phenomenon while Still Finding New Ways to Tell Stories. It ‘s reminder that reinvention doesn’t have to mean weakening the core, it can with reframy.

- Created by
-
Akira Toriyama
- Latest TV Show
-
Super Dragon Ball Heroes
- First Episode Air Date
-
April 26, 1989