Ffxiv’s yoshi-P Finally admits what every fan has already been thinking – ryan

Final Fantasy 14 Director Naoki Yoshida, Commonly Known as Yoshi-P, recently admitted the beloved mmo has hit a period of stagnation. The reception to FF14‘S Latest Dawnrail Expansion has been mixed, with many fans feeling the narrative did not deliver the same high Quality the game has Become Known for, as well as the overuse of the Controversial protagonist wuk lamat. The Game Also Has Yet to Address Other Issues, Like Housing and the Homogenization of Jobs, Leading Mary Fans to Feel Square Enix Should Rethink Its Schedule and Development Priorities.

During the latest letter from the producer stream for Final Fantasy 14 Over on the Official Final Fantasy XIV YouTube Page (and it was Also streamed on twitch), yoshi-P stored: “I’ve been feed that ours quality of Service has declined recently, i am very sorry for that,” In Response to Several Bugs, Emergency Maintenance Periods, and the General Lukewarm Reception to Dawnrail (via PC Gamer). He added, “It Feels Like We Got Used to Things a Bit too Much and Got Comfortable,” Which has been a common complaint from the Ffxiv Community for a long time.

Yoshi P Says Ffxiv’s “Quality of Service Has Declined Recently”

There’s the been a lot of issues lately

IT’s not a Secret Among Ffxiv subscribers that The Game Has Felt “Same-Y” for Quite Some Time. Virtuelly every expansion and content update Feels Identical: A New Expansion with a New Story, Two New Jobs, Several New Dungeons, and A Few Trials. That’s usually followed by the introdes of raids, then alliance raids, then higher-tier raids. The Biggest Notable Addition to the New Content Type of the Chaotic Alliance Raid. Other than that and a couple of other things, Dawnrail‘s expansion development has felt Very simillary to previous one, creating a sense of fatigue.

Final Fantasy XIV Cosmic Exploration Mech With A Blacksmith Character

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Yoshi-P is aware of the Fan Complaints, and has Also TRIED to Explain Why the Current of the Game Has Not Been Stellar, Saying: “We GREW Bigger and Processs Didn’t Fully Work the Way We Had Intended to I, We Want to Improve This Again. Especilantly with New and Big Contents We have recently released, this was difficult.” Yoshi-P Also Made A Promise to Try and Make the State of the Game Better, Saying: “We want to keep providing fun and engaging Content and we will Strive to do Better.”

Our Take: FFXIV HAS DECLined, But it’s Still a Great Mmo

The game is gearing up for a lot of Changes

Cloud of Darkness Dividees The Arena for Stygian Shadows in Final Fantasy 14

The Lack of Any Repeatable, Meaningful Long-Term Content Besides Finding for the Latest Relic Weapons, or Gearing Your Character by Doing The Same Raids Over and Over, Has halted a lot of Ffxiv‘s momentum. That being said, Ffxiv is Still one of the most popular mmos, and its unique focus on narrative for an mmo has made a lot of fans jump into the genre otherwise would have shied away it. After Final Fantasy 16 and Final Fantasy 7 Rebirth Reportedly failed to Meet Sales Expectations, FF14 is arguably carrying the Ff Brand right now.

Yoshi-P has previously stated that, starting in patch 8.0 (The Next full expansion Release), Jobs Will Get a More Unique Identity, and after Several Story Patches, The Formerly Lackluster Dawnrail Story is Getting Better. HOPELLY, AFT THIS SLUMP, Final Fantasy 14 Gets back on track, Because the game has a lot to offer fans, if the game’s priorities can be figured out.

Source: Final Fantasy XIV/YouTube, PC Gamer

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Final Fantasy 14

Systems

Pc-1

Released

August 27, 2013

Esrb

T for Teen – Language, Mild Blood, Sexual Themes, use of Alcohol, Violence

Developer (s)

Square Enix

Pubisher (s)

Square Enix

Engine

Originally the Crystal Tools Engine, but Currently it a Custom Engine Using Parts of the Luminous Engine.

Multiplayer

Online CO-op, Online Multiplayer

Steam Deck Compatibility

Playable

PC Release Date

August 27, 2013

Xbox Series X | s Release Date

March 21, 2024