KHAZAZ JUNE UPDATE IS MAKING “BIG Changes” to its difficulty System – ryan

The First Beresrker: Khazan is Getting A Highly Anticipated Update to Its Difficulty System and Other Essential Quality of Life Improvements with the UpComing June Update, which promises to make the game much more accessobles new to the soulaslike genre. Khazan is an infamously difficult game that saw many new players struggling to get past the Early bosses, and the game requires mastery of its do you have any hopes of getting through endgame.

The First Beresrker: Khazan’s Creative Director, Junho Lee, Announched The Specific Details for the UpComing June Update on Steam Today. The update Will Add a brand-new “Beginner Mode,” a new combo tutorial that will will goide players through the tough combo mechanics, and other updates to give players options in terms of difficulty. Khazan Will Also Receive a New “Hardcore Mode” for Veterans in Need of Additional Challenge.

The first berserker: Khazan Introduces Beginner Mode

DIFFICULTY MODES ARE BEING Completely Re-Categorized

The First Beresrker: Khazan is an infamously difficult game with a ton of challenging bosses that many platyers simply don’t have the skills or patience to defens. The upComing june update should remerting this and make the game more accessoble to players with the Soulslike Experience or Those Who Struggle to Get past Some of Its Tough Boss. “Beginner Mode” Will Provide A New Official Easy Modewith the Current Easy Mode Being Re-Categorized AS “Normal” and Becoming the Deficulty Setting.

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Sturger, what is currently Called normal mode is now being re-categorized as “challenge mode,” and Another New Mode Called “Hardcore Mode” is Being Added. Hardcore is unlocked after completing a “challenge” playthrough and can be be started as a new game. You won’t be able to Change the difficulty off of Hardcore mode on you’ve you’ve, and the modes includes the hidden boss and enemy hp and stamina gauges, as well as disabled Spirit of advocies, phantom form, and change attributes.

EVERY NOTABLE CHANGE IN THE FIRST BERSERKER: KHAZAZE JUNE UPDATE

A new Combo tutorial, print systems, & other quality of life fixes are included as well

In adding to these new difficulty modes, some major Quality-of-Life Changes Are Coming With the June Update As Well. These include a desperately Needed Combo tutorial that Will Ostensibly Walk Players Through the Nuans of How to Build Effective Combos, The Most Essential Aspect of the Game. New Skill and Gear Preset Systems Are Also Being Added, Which Will Let Players Create Custom Loadouts.

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Other Quality of Life Fixes Include Improved Drop Rates on Certain Crafting Materials from Main Mission Bosses, As well as for the Augment of Wisdom. Further, a new inventory Sorting System Will Makes Easier to Parese Through, and Storage Capacity Will Be Increated From 100 to 500 Slots. These are just a handful of the Coming Updates Centred Around Khazan‘s patch Philosophy that Aims “To support diversion playstyles and find the in-Game balance by improving undered Skills and Builds Rather than Weakening Strong Ones.”

The New June Update Promises to make the game more accessible to a much audience by giving new players an easier way in and veterans a new challenge to overcome. While The First Beresrker: Khazan is one of the best soulsrika games to come out in years, the difficulty level ostracized a Large number of playyers who don’t have the time or patience to the complex combo mechanics. This update is exciting, as it will hopphully allow players to enjoy the game in a more Approachable Way.

Source: Steam